Version history
- Version 3.1.0
The in-app dice play now suggests possible registrations based on dice result.
- Version 3.0.0
- In-app purchase for a Premium version that enables in-app dice play and network functionality where up to 6 devices can share a common protocol and participate in the same dice play.
- It is now possible to register saved throws (primarily for the Maxi Yatzy game type where this is allowed by the rules, but any game type can be configured to allow this).
- It is now possible to register dice instead of sum in popups where all dice count (e.g. Chance).
- Help pages have been moved to the developers website. The help pages are now only available in English, please use Google Translate (or other translation service) if you need help in another language.
- In order to enable in-app purchase, Unity (the game engine used) collect information about the device. Please us the Data Privacy button in the app if you want to check or opt out from data collection.
- Version 2.6.7
- A new option is added to allow registration of the sum of all dice for pairs and x of a kind (previously only possible in {[YAHTZEE]} games.).
- When you save a game, game type and number of players are now saved with game data. When you load a game, the game type and the number of players are set according to the saved file. Files saved with previous versions of the app do not include this information and the game type/number of players will not be set when loading these files.
- Dialogs as you load and clear games are slightly modified to allow for smoother handling (deletion/updating) of loaded game files.
- Version 2.6.6
It is now possible to configure the column multipliers in "Score a sheet" games.
- Version 2.6.5
It is now possible to undo throws.
- Version 2.6.4
- Please note that default behaviour for standard (non "Score a sheet" games) has changed - see below.
- Standard games has got a behaviour similar to "Score a sheet" games where the app keeps track of current player, and (optionally) advances to the next player after a registration. If you prefer the old behaviour where you could register freely in any column, please change the setting "Highlight active player's column". In the new mode, registration cannot be made in the wrong column - only entries in the column for the active player can be made.
- It is now possible to save and load games (please see the Save/Load tab in the help for further information).
- The statistics now display average score together with the max score for each player. Please note that the average score is calculated for games played in version 2.6.4 and later - the app doesn't have any saved information about games played in earlier versions (other than the max score)
- To clarify which player is the "current player" there are two new settings where you can display the name field in different color and/or show a couple of dice in the name field.
- A new setting is available to adjust the outline and shadowing of texts in skins other than the "Color - My Own" skin. Please note that this is a generic setting that affect all skins equally and works as a percentage of the definitions made by the skin.
- It is now possible to configure the score for a Bonus Yahtzee to be either 50 or 100.
- It is now possible to manually select language (English, Swedish or German).
- An error is corrected where the upper sum diff (within brackets) was not calculated correctly in all situations.
- Version 2.6.3
Bug fix: It was not possible to register "8" for numbered entries.
- Version 2.6.2
- Chance for Maxi Yatzy corrected to allow the sum of 6 dice.
- New setting to enable/disable swipe to change skin.
- Version 2.6.1
- New setting to hide sums during the game play.
- App size reduced.
- Version 2.6.0
- New game types: Maxi Yatzy.
- New audio feedback on registration for devices that can't handle vibration.
- New audio warning for player imbalance (if the same player registers 2 throws without any other player in-between or if one player is 2 or more throws ahead of another player).
- New audio warning for double registration of the same score.
- New settings to handle the new features.
- Fixes some issues with "Score a sheet" games.
- Unity (the game engine used) has finally fixed a bug that could cause the app to crash on exit on Android 9 devices.
- Version 2.5.0
- New game types: Yatzy and Yahtzee "Score a sheet".
- The customizable skin can now load a background image of your choice.
- New settings to allow for adjustment of the scores for small straight, large straight and full house. This allows for hybrid games with scoring from both game types.
- New "History" window to view the throw history.
- Version 2.4.0
- New game types: Forced Yatzy and Yahtzee (i.e. games that must be run from the top to the bottom)
- New setting to allow for addition of dice to Yatzy (Yatzy = 50 + dice sum)
- Re-designed settings and help pages.
- Version 2.3.11
- Changed default row order for the Yahtzee game type (Full House below 4 of a kind, Chance below Yahtzee).
- New settings to adjust row order if you prefer the old way (found under Settings - Adjust...)
- Minor language adjustments.
- Minor adjustments to the settings pages.
- Native support for 64 bit devices.
- Version 2.3.5
- New setting to select larger font size.
- Better performance.
- Version 2.3.1
When the app was started with Yahtzee as game type, choices for one and two pairs were shown even though they are not part of Yahtzee. This is now corrected.
- Version 2.3.0
App republished with new name due to trade mark violation with the old name.
Please note: Being a fully functional protocol for a single device has always been free and will always be free. The app as a protocol is in no way restricted just because an in-app purchase for additional functionality has been added.